![]() However, I am not able to work with it, so I have only a 15-inch screen of my laptop. I have a 25-inch monitor and working in C4D is fine using it. In Blender, they did it much much more convenient and easy to use. ![]() However, I hate them in Redshift in C4D much more. Auto-save does not work that well as in Blender. However, practically it may crash or work slowly in very simple scenes. I heard a lot about the stability of Cinema 4D. I consider the design of Blender much more beautiful and attractive. Personally, I don't like the look of Cinema 4D. Integration with After Effects and RedGiant plugins.Moreover, you can get a pretty cool result in a few clicks, which is quite impressive. To be honest, Blender seems a bit harder to learn at the beginning. There are a lot of good and unique addons in Blender too, but there are no such astonishing plugins like those from Insydium. I really want something similar to be added in Blender. It is an extremely powerful tool that allows to use it beyond the motion design. Here I want to give you the list of good and bad sides of Cinema 4D which I admitted as Blender user mostly comparing it to Blender. My long way of switching lasted 6 months. Just looking at works done by some artists in Cinema 4D I was disappointed by not being able to do some of those things in Blender. However, about 6 months ago I decided to switch to Cinema 4D. I had started working in Blender, so it became my main 3D application. ![]() Simply with a Pen Drive of 4GB (USB 2.0, 12MB/s Read - 8MB/s Write).I have been doing motion design for 1 year already and my main software is Blender. The last one of Spiderman I think that it is not Cinema 4D but like the others of Marvel is 3D Max.Īnother detail that works in Cinema 4D but not in blender is that you can use the function ReadyBoost, you can reduce the time of rendering up to 30%. To get the idea (All the movies of Spiderman are created with Cinema 4D + VRAY) Rather, SONY Pictures works with Cinema 4D. I recently saw a render of a car and it looks real. With Blender using the same processor, 16GB of RAM reaching 8 million vertices doesn't respond and even closes giving an error (blender.exe stopped working).Ĭinema 4D is professional software and Blender is more for personal use, but the work of many people is incredible. For now the record I have achieved with an i5 3570 and 8GB of RAM has been 22 million vertices in real time. I also in C4D I simulate a cassette tape totally realistic with the simulation of physics, although the video is low quality because the CPU took several hours per frame and is a video of 30 minutes.Īnother detail is with Cinema 4D you can give firewood to your processor and RAM and will not be affected the performance. With Blender for more than I have tried to configure the physics there is no way to work, domino pieces seem like if have life. I have on my youtube channel 3 simulation videos with totally realistic falling of dominoes created with Cinema 4D. With Cinema 4D you can simulate any type of physics in a realistic way, depending on what you want to do it may take a while to calculate the physics but the result is incredible, with blender the calculation of physics also takes a while but then when doing the render is as if all the time you change the speed of the video, that is unrealistic and complete FAIL!. One of the things I really like about Cinema 4D and that in Blender is a complete "s-" is the simulation of physics. Originally posted by sshadowthekid:thing is what can cinema 4d do that blender can't?
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